The School of Computing at Queen’s University hosted members of the Aboriginal Youth Leadership Program to a workshop of video game development and virtual storytelling, April 13 and April 26. The workshop formed part of the Storying Resilience partnership project co-organized by the Agnes Etherington Art Centre and Four Directions Aboriginal Student Centre. Youth were invited to learn about the creation of interactive computer programs, such as games. The participants explored the Scratch programming language, and used it to create fun, interactive experiences. The sessions were led by MSc student Paul Allison and Prof. Nicholas Graham.
Photos by Garrett Elliott and Doug Martin