Creative Computing 2016

Hundreds of interested faculty, students, and staff gathered at the Biosciences Complex on Thursday, March 31st for the Queen’s School of Computing’s annual exhibition of Creative Computing: Art, Games, and Research. The event highlighted the work of the School’s undergraduate and graduate students with hands-on demos, presentations, and posters from a selection of our courses, with topics including Game Design and Game Technology, Computing and the Creative Arts, 4th year projects, Human Computer Interaction, and more. Congratulations and thanks to the organizers and participants.

Photos by Dave Dove.

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